Navigate an arcane world in Potion Craft: Alchemist Simulator
Bertie: Do you remember the first time you realised magical potions weren’t real? I was so surprised I had to take yesterday off work!
I believe potions are a staple of any fantasy game experience. Try thinking of one without them – I can’t (don’t think too hard just in case you do). Find a potion and you know exactly what experience you’re in for. But how much time do you spend actually thinking about them, about their composition, about their cost? I don’t expect it matters to you as long as you’ve got some healing potions sloshing around in your bag. How arrogant of you. Don’t you ever stop to think about the stresses and strains of being the potion seller in town?
Potion Craft: Alchemist Simulator preview
- Developer: Niceplay Games
- Publisher: TinyBuild
- Platform: Played on PC
- Availability: Out now on PC in Early Access
Now you can, in Potion Craft: Alchemist Simulator, a game about being the alchemist in town, and running your own shop. Every day, a collection of fantasy characters pop in hoping to find a concoction to help them out. Oh dear they’ve hurt their foot – I don’t suppose you’ve got something to heal it? And oh gosh, rats – have you got any poison back there?
Whether or not you do depends on what you’ve made. And what you can make depends on ingredients, but not in the way you might expect. You see, mixing potions in Potion Craft is a bit like exploring a map. Yes, you put ingredients into a pestle and mortar to grind them, then plonk them in a cauldron and mix them together, pumping fire with the bellows, but what you’re doing depends on moving to a position on a kind of potion map.
Each ingredient you use creates a trail. Some go left, some go up, some go right, you get the idea, but they all squiggle around in different ways. Some create a dotted line that looks like a jagged mountain range, while others swirl around like a drunken snail. This movement is important because it can make the difference between reaching a point on the map and not. And this somewhere you’re trying to reach, nine times out of ten, is a potion.