Fallout 4 mods are broken again following update
Bethesda is known for its glitchy releases. In fact, in the run up to Amazon’s TV adaptation of Fallout, showrunner Graham Wagner even reminisced about a bug he came across while playing The Elder Scrolls 2: Daggerfall, stating that adding ‘glitches’ into a then-hypothetical second season of the show was “definitely on [his] mind as a concept”.
But, even the studio’s less recent-releases are still faced with the age-old Bethesda bug problem, and patches haven’t been able to sort them. In fact, it seems they have sometimes made them worse
Case in point, we have Fallout 4, which is currently having a resurgence thanks to Amazon’s show. A few weeks ago, Bethesda finally released its long-awaited ‘next-gen’ patch that included the promise of native applications for PS5 and Xbox Series X/S, while those on higher-spec PCs would get widescreen and ultra-widescreen support. However, this patch was met with a mixed response, as it broke mods and only one of the game’s two graphical options appeared to be working on Xbox Series X and S.
Last night, Bethesda released another patch for Fallout 4 across platforms. This, the studio said, would allow players to “manage your control over the game’s graphic fidelity or performance” and address a number of other issues players have been experiencing. And while some of these niggles have been fixed, others have not. Oh, and mods are shot again.