MindsEye crashes caused by a memory leak, developer says, as it remains committed to ensuring all players have a great experience
UPDATE 13/6/25: The MindsEye team has now released a hotfix, which will be the first of a series.
This fix has addressed the memory leak issue, which developer Build A Rocket Boy said was causing most crashes reported by players. You can check out the patch notes below:
All Platforms:
CPU and GPU performance improvements, along with memory optimizationsReduced difficulty for the CPR mini-gameAdded a new setting to disable or modify Depth of FieldFixed missing controls in the MineHunter and Run Dungeon mini-games
PC:
New pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues
Patch Information:
Release time: 10:00 BST / 11:00 CEST / 05:00 ET / 02:00 PT (automatic download)Patch Size: PC – 5.7GB, PS5 – 2GB, Xbox – 4GBPlatforms: PC & PlayStation (Xbox in the coming days as soon as it clears external certification with Microsoft)
“We will continue to provide frequent and transparent updates,” Build A Rocket Boy said. “Our team is committed to do everything possible to urgently action your feedback.”
The original story continues below.
ORIGINAL 12/6/25: The team at MindsEye studio Build A Rocket Boy is “heartbroken that not every player was able to experience the game as we intended,” it has said, promising more fixes throughout June.
MindsEye released earlier this week, however it wasn’t the smoothest of launches. Many found themselves presented with distorting character bugs and stuttering issues when they booted up the game. Build A Rocket Boy released a statement yesterday, when it said it would be prioritising gameplay performance with an update.